Mouse

Outputs the current mouse cursor coordinates relative to the Render view, as a value of the datatype point. Includes optional easing for smooth interpolation.
easing
Smooth interpolation between changing coordinates
number
Example Projects
Mouse Follow Worm In this example, the Mouse node is used to control the position of the red circle, while the rest of the tail-following effect is accomplished by a series of Point nodes which extract the position of their parent node.
This example demonstrates how it possible to create a pseudo-three dimensional scene using a couple of 3D Rotate nodes and a Mouse node which adds interactivity and the illusion of a camera pivoting the scene. Use it as a bootstrap to create your own interactive "3D" visuals.
We are currently working on a new version of the Mouse node to support touch screens.
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