> For the complete documentation index, see [llms.txt](https://codalin.gitbook.io/nodalin-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://codalin.gitbook.io/nodalin-docs/nodes-reference/streams/mouse.md).

# Mouse

<table data-header-hidden><thead><tr><th width="141.6597900390625"></th><th></th></tr></thead><tbody><tr><td><div><figure><img src="https://937151318-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F44MuVIHBk5o5yfcGn64w%2Fuploads%2Fi3i9NMkncDgDnJ4D2aFT%2Fimage.png?alt=media&amp;token=bca82b69-5feb-4ca1-85f4-ad3d59a34bb4" alt="" width="76"><figcaption></figcaption></figure></div></td><td>Outputs the current mouse cursor coordinates relative to the Render view, as a value of the datatype <code>point</code>. Includes optional easing for smooth interpolation.</td></tr></tbody></table>

<table><thead><tr><th width="154.53125">Property name</th><th width="404.5234375">Description</th><th>Compatible datatype</th></tr></thead><tbody><tr><td>easing</td><td>Smooth interpolation between changing coordinates</td><td>number</td></tr></tbody></table>

{% hint style="info" %}
**Mouse input is captured only inside the Render view** *— move your cursor over the Render area to interact with the visual.*
{% endhint %}

### Example Projects

[**Mouse Follow Worm**](https://app.nodalin.xyz/project/0c967737-ba59-4bfd-ac0c-344baaba2728)\
In this example, the Mouse node is used to control the position of the red circle, while the rest of the tail-following effect is accomplished by a series of Point nodes which extract the position of their parent node.&#x20;

[Chrome Novacron](https://app.nodalin.xyz/project/f8c7bd3e-3ac0-4ca8-82d3-eb5c96b2587a)

This example demonstrates how it possible to create a pseudo-three dimensional scene using a couple of 3D Rotate nodes and a Mouse node which adds interactivity and the illusion of a camera pivoting the scene. Use it as a bootstrap to create your own interactive "3D" visuals.

{% hint style="success" %}
We are currently working on a new version of the Mouse node to support touch screens.
{% endhint %}
