For the complete documentation index, see llms.txt. This page is also available as Markdown.

Animating

Animate shapes and effects by connecting their properties to nodes that change over time. Here are just a couple of simple examples.

  • Wave node: Outputs a continuous stream of values that oscillate between positive and negative — perfect for smooth, cyclical animations. In the following example the Wave node is driving the x property of a Square node, creating a looping animation on the horizontal axis. Learn more on the Wave node reference.

  • Counter node: Outputs a constantly increasing number — great for linear motion or rotation effects. In the following example, the Counter node's output is driving the hue property of a Color node, which is assigned as the color fill of a Square node, creating a continues changing hue.

Audio & MIDI

Another way to drive animation is by using Nodalin’s audio and MIDI inputs, which allow you to create audio-reactive visuals.

To learn more, check out the How to MIDI Sync or How to Audio Sync chapters.

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