Animating
Animate shapes and effects by connecting their properties to nodes that change over time. Here are just a couple of simple examples.
Wave node: Outputs a continuous stream of values that oscillate between positive and negative — perfect for smooth, cyclical animations. In the following example the Wave node is driving the
xproperty of a Square node, creating a looping animation on the horizontal axis. Learn more on the Wave node reference.

Counter node: Outputs a constantly increasing number — great for linear motion or rotation effects. In the following example, the Counter node's output is driving the
hueproperty of a Color node, which is assigned as thecolorfill of a Square node, creating a continues changing hue.

Audio & MIDI
Another way to drive animation is by using Nodalin’s audio and MIDI inputs, which allow you to create audio-reactive visuals.
To learn more, check out the How to MIDI Sync or How to Audio Sync chapters.

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